Our in-house motion capture

The "kitchen" view on how we do our animations in-house with motion capture. It is just so much more efficient to do them like this over keyframe animations. As you can see - even raw quality is already pretty decent. Instead of spending 2-3 days on some more complex animations in keyframe workflow, we [...]

By |2020-12-10T14:56:38+00:00December 10th, 2020|Uncategorized|0 Comments

Dark Envoy at Gamescom 2019

Tower of Time was our debut title. Now, we embark on a more challenging journey.  Our aim is to create a better and bigger RPG game, that would stand out in terms of quality of graphics, story depth, gameplay, and replayability.  After 9 months of setting up the project, prototyping, drawing up new mechanics [...]

By |2020-12-11T08:36:56+00:00May 29th, 2019|Uncategorized|3 Comments
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