Welcome to Press page
Here you can find basic information about the company and the game. Should you require anything else, please contact us via email
If you wish to download graphic materials, please go to Download section at the bottom of the page.
Factsheet
DEVELOPER
Event Horizon Ltd.
Based in Gdynia, Poland
FOUNDING DATE
May 2016
WEBSITE
evehor.com
toweroftime.co
BUSINESS CONTACT
press@evehor.com
PROJECT
Tower of Time RPG
ADDRESS
Sportowa 8
81-300 Gdynia
Poland
Studio
Event Horizon Ltd. is an independent game studio, founded in 2016 and located in Poland.
We have released our debut title Tower of Time and now are working on a new project Dark Envoy.
Our ambition is to create games that stand out from other titles through the quality of graphics, focus on an engaging and unique story, attention to detail, and few innovative solutions when it comes to game mechanics.
We are fully self-funded studio, without any publisher behind us. Wish us luck!
Game Features
Overview
- Story-driven RPG with new and challenging combat system
- 40h game-play time
- Deep and engaging story, told via animated illustrations with voice-over
- Unique lore – as you progress, discover the history of the Ancients
Exploration
- Handcrafted levels with 4 graphical themes
- Each level has its own lore/history
- Quests, secrets and puzzles
- 11 tower levels
Combat
- Tactical real time combat
- Over 100 enemies, each with their own skills
- Algorithm-steered enemies – acting realistically
- Slow-time, for re-positioning, reassignment of commands and chain skill casting
- OR Pause the game, taking all the time you need
- Ability to influence terrain in combat for tactical gain
- Advanced combat mechanics: buffs, debuffs, statuses (stunned, dazed, etc.), summons
- Battle statistics – clearly explained how each of your champion performs in battle
- Elite enemies (Bosses) – different encounter mechanics
- Combat Challenges for unique rewards
Classes and Skills
- 7 diverse champion classes
- New class progression system
- Multiple class build options (no single best build for any class)
- 8 upgrade-able skills per class with booster options (changing the nature of the skill)
- No experience – leveling based on ancient knowledge found and building upgrade
Equipment
- Random loot generation
- Rich equipment system
- Streamlined crafting system
- Innovative enchanting system
- Many melee and range weapon types
- Dual-wielding with melee and magic range weapons
- 5 major tiers of items
- 5 categories of items (basic, magic, ancient, relic)
- Unique Legendary items
City
- City as main progression hub
- Buildings upgraded as new knowledge is recovered
Download Files
Here are the links to download the files located in sections below.
If you need anything else, please send us the email and we will share more content. We will be adding more content on regular basis.